Factsheet

Developer:
Ian & Elie
Based in Bloomington, Indiana

Founding date:
November 11th, 2012

Website:
ianandelie.com

Press / Business Contact:
ian@ianandelie.com

Social:
twitter.com/iansundstrom
facebook.com/saturegame

Releases:
Stacks On Stacks (On Stacks)
Sature

Phone:
N/A

Description

Ian & Elie are two passionate game developers who work together as a small team. Ian is based in Indiana and works on game design, programming, and marketing. Elie is based in Finland and is the team's sound and music designer. The team released their first game, Sature, in early 2015 and are currently working on their second game, Stacks On Stacks (On Stacks). Ian & Elie are dedicated to creating memorable game experiences with novel mechanics and a whole lot of soul.

History

Early history

In 2012, Ian and Elie first began working together under the banner, S.S. 64 Games. Under this name they released Sature in early 2015. Sature received to a strong critical response, including a write-up on KillScreen. The game was also honored with a "Best New Games" feature on Apple's' App store as well as being included in CNET's "Best Mobile Games of March 2015".

New name and Stacks On Stacks (On Stacks)

In 2016, the Ian and Elie decided they wanted a more personal label for their work that reflected their small team size. Thus, they renamed themselves Ian & Elie. Under this new name, they plan on releasing a new title they have been developing called Stacks On Stacks (On Stacks).

Projects


Videos

Sature's trailer YouTube


Images

download all screenshots & photos as .zip (13MB)
meaningfulplay_1.png
meaningfulplay_2.png
mgds.png

There are far more images available for Ian & Elie, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (104KB)
logo
logo

Awards & Recognition

  • "CNET: Best Mobile Games, March 2015" - for Sature

Selected Articles

  • " "Ian Sundstrom has managed the impossible. At least, in my mind he has. He has found a connection between painting and turn-based strategy." "
    - Chris Priestman, Kill Screen

IndieDB Page
S.S.64 Games on indieDB indiedb.com.


Team & Repeating Collaborators

Ian Sundstrom
Game Designer, Programmer

Elie Abraham
Sound and Music Design


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks